John Ellis is the President and Head of Product for Codethink, a world-class provider of critical, high-performance software projects. Open-source software is publicly available software developed and ...
Value stream management involves people in the organization to examine workflows and other processes to ensure they are deriving the maximum value from their efforts while eliminating waste — of ...
Open-source software tools continue to increase in popularity because of the multiple advantages they provide including lower upfront software and hardware costs, lower total-cost-of-ownership, lack ...
With the perennial tensions between proprietary and open source software (OSS) unlikely to end anytime soon, a $3 billion startup is throwing its weight behind a new licensing paradigm — one that’s ...
Offering your software product under an open-source software (OSS) license has its advantages. By making the source code of your product available for redistribution and modification, and in many ...
True, as Elastic stated, "This change in source code licensing has no impact on the overwhelming majority of our user community who use our default distribution for free. It also has no impact on our ...
It’s sometimes been said that the GPL is the best license for building an open source business. The reasoning is straightforward: The GPL has a reciprocal property such that those who embed and ...
An open-source software license permits users to read, access, change and reuse the source code of a software product. Whether it’s Apache on your Web servers or Linux supporting your databases, free ...
The GPL makes sense as a way to protect open-source software from proprietary interests, but doesn't this simply make it a less efficient form of proprietary software? Matt Asay is a veteran ...
More than 10 years ago, the trend toward permissive licensing was so pronounced that RedMonk analyst James Governor declared, “Younger [developers] today are about POSS—post open source software.
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...