Scientists used a 3D-printing approach to pattern hydrophobic barriers inside hydrophilic filter paper. These barriers, ...
The indie horror game Horses faced bans from Steam and Epic. What does this mean for creative freedom and who decides what ...
How you feel about what Horses asks of you is ultimately very personal. Still, I was pleased to see the developers clearly ...
ANDRITZ has started up a PrimePress X shoe press at Paper Corea’s Gunsan mill, achieving the highest line load ever installed in South Korean paper production. The new system is already delivering ...
Abstract: 3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of computer graphics and 3D vision, offering explicit scene representation and novel view synthesis ...
Forgotten Gems is a column about notable games that have moved out of the public eye and may not be easily accessible anymore. To see all the other games I've covered so far, check out the previous ...
After selling out pre-orders for its Nintendo 64 clone, the Analogue 3D, boutique hardware maker Analogue will reopen sales of its newest FPGA-powered console on Nov. 24. Sales for the Analogue 3D ...
Posts from this topic will be added to your daily email digest and your homepage feed. is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined ...
After Analogue’s Nt, Super Nt, and Pocket, one may logically ask oneself if they really need another high-end Nintendo clone. Nintendo already offers a convenient, if impermanent, way to play many of ...
If you're a similar age as me, you likely have a lot of great memories sitting around a comically heavy tube television and a Nintendo 64 with your friends. The game in the tray may have differed – my ...
I’m a PCMag reviewer and ISF-certified TV calibrator focused on computer accessories, laptops, gaming monitors, and video games. I’ve been writing, playing, and complaining about games for as long as ...
I'm not sure I've ever been so quickly transported back in time than I have in I Write Games Not Tragedies. It's not that I completely relate to what takes place in the game, but its sense of place, ...
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